Friday 10 October 2014

DUX BELLORUM FANTASY human army list

This list covers all tribes and types of humans.. from viking warbands to rennaisance city guard. try to keep the army in theme. for instance a primative tribe would be unlikely to have a warmachine but a empire patrol may have a cannon . I guess as long as it can be explained then anything goes!

aggressor rating +3
leadership pts 6-10

1 foot or mtd companion with leader @ 5pts
0-3 champions/ mtd champions/ ogre ( noble warriors/shieldwall/ nobleriders) @ 5 pts
0-6 foot soldiers ( ordinary warriors/shieldwall) @3 pts
0-2 archer/handguns/xbowmen (bow) @ 3pts
0-2 scouts (foot skirmisher javelin or bow) @ 1pt
0-1 warmachine @ 5pts

special rules
allies up to 6 pts
an army must be shieldwall or warrior. not mixed. foot companions must match
2 pieces of terrain when defending
0-3 strategies and tactics: ambush, assassination, champions challenge, chariots, dismount, experienced warlord, fanatics, hurled weapons, imposing horsemen, javelins, levied troops, loyal, mead, monks, stampede, swift deployment, veterans, wardogs
wizards may choose 2 spells for free extra spells must be paid for with points.



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