Friday, 10 October 2014

DUX BELLORUM FANTASY wood elf list

Army list for tight wearing tree huggers

aggressor rating +1
leadership points 6-10


1     Foot/ mounted companion with leader @ 5pts
0-3 foot/ mounted  Forest Princes  ( noble riders or warriors ) @ 5 pts
0-1 tree man ( noble rider) @ 5 pts
0-2 Tree riders (ordinary riders) @ 3 pts
0-4 wood elves ( ordinary warriors ) @ 3 pts
0-4 wood elf archers (bow) @ 3pts
0-1 scout riders ( mtd skirmisher with bow) @ 2pts
0-2 scouts ( foot skirmisher with bow) @ 1pt
0-1 stags ( stampede) @ 2pts
0-2 wild boars ( wardogs) @3 pts

special rules
allies up to 6 pts
3 pieces of terrain when defending. one must be wood
0-3 strategies and tactics: ambush, assassination, champions challenge, dismount, experienced warlord, hurled weapons, imposing horsemen( on stags or large birds) javelins, loyal, stampede, swift deployment, veterans, war dogs.
wizards may choose 2 spells for free. extra must be paid for with points.

DUX BELLORUM FANTASY undead list

here is the list to allow you to field a freshly raised and fresh smelling army of the dead. Led by a vampire or necromancer .

aggressor rating +2
leadership points 6-10


1     Foot / mounted on skeletal steeds with leader  @ 5pts
0-1 Wraith riders ( noble riders) or wraiths (noble warriors) @ 5pts
0-2 skeleton riders (ordinary riders) @ 3pts
0-9 skeletons ( ordinary warriors) @ 3pts
0-9 zombies ( levied troops) @ 2 pts
0-4 skeleton archers ( foot skirmishers with bow) @ 1 pt
0-1 ghost ( stampede) @ 2 pts
0-1 mummies ( war dogs) @ 3pts
0-1 chariot @ 5pts

special rules

allies up to 6 pts
3 pieces of terrain when defending
0-3 strategies and tactics : ambush , champions challenge, chariots, experienced warlord, imposing horsemen, levied troops(zombies) loyal , stampede , swift deployment , veterans, war dogs

wizards take two spells for free. extra spells must be bought
 bravery test become stability tests as the magical aura is shaken.
If the leader is killed an LP is lost as the magical aura holding the army together is broken

DUX BELLORUM FANTASY part 2

Just a note to show where I am going with this.

I plan to do a list of magic items suitable for all races which would be 'bought' as you would strategies and tactics , the same goes for spells which would be used in the shooting phase.
I will also do a creatures army list which can be expanded when necessary listing all fantasy monsters which can then be bought as allies so anyone can have a dragon or a unit of fairies if they wish!

This whole idea of fantasy DB is just about using fantasy models in this great game from daniel Mersey. I'm not trying to create a whole new world or a 'realistic' fantasy. Please comment or leave ideas, if there are specific races you want me to look at let me know. Just remember this is just for DB fans who like the idea of using dwarves or elves... it isn't a replacement for any game with hammer in the title.

DUX BELLORUM FANTASY dark knights of the shadow army list

Here is my list for the Dark knights, servants of the Shadow

aggressor rating 0
leadership points 6-10

1       mounted companions with leader @ 5pts
0-1   knights  (ig-noble riders) @ 5pts
0-1   Shadow knights  ( cataphract) @ 6 pts
0-2  mtd dark servants (ordinary riders) @ 3 pts
0-2  dark servants (noble shieldwall superior infantry) @ 5pts
0-6  Thugs  (ordinary shieldwall) @ 3pts
0-2  Thug archers (bow) @ 3 pts
0-2  mtd acolytes ( mtd skirmisher javelins) @ 2pts
0-2 acolytes ( foot skirmishers (javelin or bow) @1 pt
0-1 shadow priests (monks) @ 3pts
0-1 deacons of doom ( fanatics) @ 5pts
0-1 Rabid hounds (war dogs) @ 3 pts
0-1 Spirit of shadow ( stampede) @ 2pts
0-1 slaves (levied troops) @ 2pts

allies up to 6 pts
2 pieces of terrain when defending
0-3 strategies and tactics :ambush, assassination,  champions challenge,dismount, experienced warlord, fanatics, imposing horsemen, javelins, levied troops( slaves), monks, stampede, swift deployment , veterans, war dogs

wizards get 2 spells for free. extra spells must be bought with points.

Thursday, 9 October 2014

DUX BELLORUM FANTASY palladin list

Here is my list for the Palladins of Light, a lawful order of knights sworn to destroy all darkness

aggressor rating 0
leadership points 6-10

1       mounted companions with leader @ 5pts
0-1   knights  (noble riders) @ 5pts
0-1   Palladins  ( cataphract) @ 6 pts
0-2  mtd men at arms (ordinary riders) @ 3 pts
0-2  men at arms (noble shieldwall superior infantry) @ 5pts
0-6  guardsmen  (ordinary shieldwall) @ 3pts
0-2  archers (bow) @ 3 pts
0-2  mtd squires ( mtd skirmisher javelins) @ 2pts
0-2 squires ( foot skirmishers (javelin or bow) @1 pt
0-1 brethren (monks) @ 3pts
0-1 zealots ( fanatics) @ 5pts
0-1 elementals (war dogs) @ 3 pts
0-1 Spirit of light ( stampede) @ 2pts

allies up to 6 pts
2 pieces of terrain when defending
0-3 strategies and tactics : champions challenge,dismount, experienced warlord, fanatics, imposing horsemen, javelins, loyal, monks, stampede, swift deployment , veterans, war dogs

Palladins will use magic items but refuse to trust wizards so do not have spells. however the priestly advisor to the general can dispell any enemy spells with prayer on a 5+ (d6)


DUX BELLORUM WAR MACHINE RULES

I have 'borrowed' the rules for field artillery from another blog I found ( luddite1811.blogspot ) he has written army lists for War of the Roses- Dux Bellorum. I hope he doesn't mind but at least they have been playtested so seem to work! I have just classified all warmachines under the same umbrella for ease, There is no reason why they can't be adapted to show differences between bolt throwers and cannons.

                      mv        brv       agg       magg      pro      coh      pts    
warmachine     1           6          1        art 3          4         2         5

unlimited range. target protection 5 ( 4< 4bw ) . unlimited ammo

deploys with non-skirmish foot. moves in foot phase. cannot enter or cross terrain except hills. cannot be part of a group. cannot move into contact with enemy unit. destroyed if forced to retreat. cannot support or be supported in combat. 

SAMPLE DUX BELLORUM DWARF ARMY

Here is a dwarf army I put together from the list. I used the full 32 pts inc a few strategies.

The models are from my own collection, all older games workshop figures.









Included in this Dwarf patrol are 1 leader and companions, 2 ordinary shieldwall, 1 ogre, 1 warmachine, 2 crossbow units, swift deployment and loyal (ogre- he was well paid!) The mead option is free for dwarves.